Students explore STEAM practices in ‘ArtMachines’ workshop

Under the guidance of Assistant Professor Ilayda Altuntas Nott, Art and Visual Culture Education students immersed themselves in a computational art-making, sensory-based learning experience — emphasizing the arts in STEAM (Science, Technology, Engineering, Arts and Mathematics) practices.

The fall 2024 workshop, “ArtMachines: Drawing, Feeling, and Resounding,” invited the AVCE students to explore the intersections of creativity, digital and material experimentation in ARE 431/531.

Collaborative Inquiry: The Artistic Exploration of Ziyu Feng and Lei Wang

Students Ziyu Feng and Lei Wang demonstrated the power of collaboration and experimentation in their drawing machine project. Starting with a vision to create randomness in their artwork, the duo tackled challenges like motor assembly and design stability. Through trial and error, they incorporated small motors, cups, and switches to bring their machines to life, producing abstract patterns that celebrated the unpredictable.

Their innovative use of materials, including Chinese ink and acrylic paint, highlighted the creative potential of STEAM practices in art education. By layering colors and utilizing the mechanical movements of their machines, Ziyu and Lei showcased how art and technology can merge to create dynamic and thought-provoking results. Their iterative tinkering process emphasizes the value of hands-on experimentation in fostering creativity and problem-solving, reinforcing that exploration is a critical part of learning (Justice, 2016 & Resnick, 2017).

Kasey Hilton: Art, Experimentation, and Familial Collaboration

For Kasey Hilton, the workshop became an interdisciplinary exploration that extended beyond the confines of the classroom. With household items like plastic cups, duct tape, and markers, Kasey constructed multiple drawing robots, even involving her kindergartener and spouse in the creative process. Her robots, equipped with motors and weights, operated across expansive sheets of paper, resulting in distinct and vibrant patterns.

Kasey’s methodical yet creative approach to tinkering embodied the essence of STEAM, integrating problem-solving with artistic inquiry. The interactive motion of her robots, akin to a “dance party,” exemplified how STEAM initiatives can cultivate creativity and foster meaningful connections between artistic practice and everyday life. Activities like these encourage learners to iterate, explore, and develop a deeper understanding of concepts through active engagement (Justice, 2016; Resnick, 2017).

Photos from the workshop

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Kiara Imblum: The Pedagogy of Tinkering and Experimentation

Kiara Imblum’s mark-making machine demonstrated a comprehensive engagement with the pedagogical process of experimentation. Initiating with a conceptual framework centered on motion-based art, Kiara developed a drawing robot that underwent numerous iterative design modifications. From extending fan blades to stabilizing markers with rubber bands, her iterative process underscored the pedagogical significance of persistence and complex problem-solving.

Kiara’s reflections highlighted the classroom as a dynamic space of collaborative inquiry, where students engaged in the exchange of ideas and collective learning. Her experience illustrated how engaging with STEAM concepts through tinkering fosters critical thinking and promotes innovative pedagogical approaches in art education. This aligns with Justice and Resnick’s assertion that tinkering allows for the development of critical thinking skills by encouraging learners to engage deeply with materials and processes (Justice, 2016; Resnick, 2017).

Anne Arvizu’s Exploration of Tinkering in Art Education

Anne Arvizu demonstrated her approach in the workshop, emphasizing the intersection of art, motion, and experimental learning, thereby facilitating participants’ engagement with hands-on pedagogical exploration. Anne’s process began with an inquiry-based mindset, fully engaging in the concept of “tinkering”—an iterative cycle of experimentation and analysis. Reflecting on her journey, she articulated her iterative approach, describing how she ‘engaged in exploratory practices and systematically documented observations,’ subsequently revising her methods when initial attempts did not yield optimal outcomes. This iterative approach underscored her capacity for adaptation and innovation, which are essential traits in both art education and broader educational practices. Her experimentation with motors and markers functioned as a practical framework for problem-solving and applied critical thinking. Starting with multiple motors and markers, Anne quickly realized the setup was too heavy, prompting adjustments. Through experimentation, she discovered that a single motor and carefully balanced marker placement allowed the machine to create captivating circular patterns. Each adjustment, from reducing weight to perfecting marker contact with the paper, demonstrated her academic resourcefulness and persistence.

Ultimately, Anne’s ArtMachine achieved a result that exceeded her expectations. “Even though it was not what I originally planned, it was still successful in many ways,” she reflected. This experience underscored the importance of resilience, creativity, and a willingness to learn from every step of the process. Anne’s narrative serves as an exemplary model for students and educators, illustrating the pedagogical power of experimentation in unveiling new dimensions of creative inquiry. Her journey emphasizes that educational success is often rooted not in the flawless execution of a plan, but in the reflective learning that occurs throughout the process.

The Role of STEAM Pedagogy in Fostering Creative Inquiry

Assistant Professor Altuntas Nott integrates these pedagogical approaches into the classroom, addressing a significant gap in contemporary art education. These practices, already explored in other states and institutions, position the arts as a critical nexus for STEAM engagement, computational art-making, and sensory integration. By facilitating students’ experimentation with motors, markers, and innovative materials, art acts as a catalyst for the intersection of creativity and technology. The success of the workshop demonstrates the efficacy of integrating theoretical frameworks with practical application in STEAM-focused art education, inspiring students to engage in critical thinking, effective collaboration, and the exploration of novel creative possibilities. Tinkering functions as an essential pedagogical strategy for enhancing student learning through meaningful, process-oriented exploration (Justice, 2016; Resnick, 2017). This experiential methodology equips future educators with the competencies needed to integrate interdisciplinary practices into their classrooms, while also fostering an appreciation for the value of experimentation and innovation. As demonstrated by the projects of Ziyu, Lei, Kasey, Kiara, and Anne, the confluence of art and technology has the potential to cultivate creative intelligence and drive innovative thought processes.

References

Justice, S. (2016). Learning to teach in the digital age: New materialities and maker paradigms in schools. Peter Lang. 

Resnick, M. (2017). Lifelong kindergarten: Cultivating creativity through projects, passion, peers, and play. MIT Press.

Videos from the workshop

Director Colin Blakely stepping down in June

Colin Blakely will step down as director of the University of Arizona School of Art at the end of June, ending a 10-year tenure that saw him raise the school’s visibility and overall excellence while becoming a recognized campus leader.

Blakely, a professor in the school’s Photography, Video and Imaging program, plans to stay on as a member of the School of Art faculty.

Colin Blakely

Since taking over as director in July 2015, Blakely ramped up fundraising and oversaw major capital construction and renovation projects; increased undergraduate enrollment and degree programs; helped diversify the faculty and student body; and shifted the school to become more outwardly facing to the campus and community.

“I couldn’t be more proud of the school and all that it has accomplished. During my time here I’ve seen leadership among the faculty and staff blossom,” Blakely said. “This gives me confidence that the exciting evolution we have achieved will well outlive my tenure as director.”

With major capital gifts stewarded by Blakely, the school renovated the Art Building, the plaza in front of it and the Graduate Studios from 2022 to 2024. The results included renovated galleries to showcase student work and the First-Year Experience program; an atrium common space which is well-used by students and faculty for informal events; an open plaza that is a gateway to Arts District, including the University of Arizona Museum of Art and the Art Building; a newly conceived Visual Resource Center; and a new office space for the School’s administration. The School of Art is now more visible from Olive Road and amid the Arts Campus while projecting a more welcoming facade.

“As director, Colin has strived to forge a cohesive community of faculty and administrative staff, putting the long-term success of the School of Art and the well-being of its faculty and staff at the center,” Art History Professor Irene Bald Romano said. “Colin has consistently kept his eye on a broad vision for the school.”

Under Blakely, the number of majors increased from 500 to over 800 this year, including 65 graduate students, thanks to new online and in-person course offerings and degrees and retention efforts. He encouraged the creation of the innovative, multi-disciplinary Design: Arts and Practices B.A. program in collaboration with the School of Architecture and the School of Information — attracting some 200 students annually and growing, both on campus and online — and a new B.A. in Live and Immersive Arts with the School of Theatre, Film & Television. He helped the school create a Student Resilience Fund and awarded over $10,000 to those in financial need to help retain majors. He also oversaw significant curricular revisions to the MFA program as well as an expansion of the Graduate Certificate in Museum Studies, with a joint program between the school’s Art History and Art and Visual Culture Education programs.

Colin Blakely attends MFA student Andrés Caballero’s “Borderland Masks” show.

“Colin has brought to the School of Art an unusual combination of an artist’s perspective — that of a photographer — with a special understanding of the work and needs of Studio Art faculty and students, a sensitivity to the academic units of Art History and Art and Visual Culture Education, deft administrative skills, and a keen analytical mind,” Romano said.

The school markedly diversified its student body and faculty of color under Blakely’s leadership, and he led the faculty in developing criteria for more equitable tenure and promotions processes, while actively encouraging DEI efforts in the school and College of Fine Arts. Upon his arrival, just over 10% of faculty came from diverse ethnic backgrounds, primarily concentrated in one program. That rate has grown to over 30%. The diversity of the student body increased from 38% to just under 50%.

To support these populations, Blakely worked with faculty to start mentoring and advocacy groups within the school for both student and faculty of color. He helped make sure the faculty group became an important voice at the college and division level. School of Art faculty are now leading important DEI efforts across the division and university, including Professor Amelia (Amy) Kraehe, who is now serving as Associate Vice President for Equity in the Arts, and Regents Professor Sama Alshaibi, who is co-Director of the Racial Justice Studio.

“Colin has been supportive of faculty recruiting efforts, setting up a mentoring system to ensure junior faculty are nurtured in their early years and supported through the tenure process,” Romano said. “He has also instituted twice-annual undergraduate mentoring sessions in which School of Art majors meet with faculty in their program area to discuss near and long-term progress and goals, alongside meetings with the advising staff.”

To increase the school’s visibility, Blakely forged partnerships on campus by participating on the Senior Vice President for Research and Innovation Search Committee, Strategic Advisory Council, Arizona FORGE (now Startup Wildcats) and Advisory Board of Center for University Education Scholarship (CUES). In addition, he supported the Visions Program in Scottsdale, helping underrepresented youth practice and engage with art.

Colin Blakely, at the 2024 Welcome Art Cats event

Blakely partnered with the Center for Creative Photography on symposia, searches and committees to improve the connection between the CCP and students in the school’s Photography, Video and Imaging program and Art History program. As such, the school’s MFA program saw its ranking in U.S. News and World Report increase from No. 55 to No. 32 — and from No. 8 to No. 3 in Photography. In addition, he implemented a new brand identity, a redesigned website and new communications strategy for the school, hiring a specialist in communications and outreach. And to raise visibility for the school’s programs, he launched a “Free Graduate School” campaign.

What made Blakely doubly proud during his tenure was watching the School of Art’s graduates move on to successful careers as artists, museum curators, art educators and professionals in other fields.

“Who better understands creativity than art majors?” Blakely asked. “Thus, it’s no surprise to learn that our graduates have seen great success in careers outside the arts as well as inside. When I get asked what you can do with an art major, the true answer is simple: Anything you want.”

In addition to his director duties, Blakely has represented the School of Art at the highest levels of the university. He recently took on the role of co-executive director of HeadsNetwork, representing over 250 heads, chairs and directors across campus — working to foster a sense of community and camaraderie while organizing curriculum and training for new heads.

Colin Blakely helps unveil a chair painted by an MFA student for the late announcer Bill Walton (left).

For three years, he served as Associate Vice President for Strategic Initiatives of Arizona Arts, working closely with the Dean and VP of Arizona Arts to guide some strategic planning for the umbrella unit of the School of Art. He also served on the strategic planning team for the university as co-author of the “Making Arts and Culture Central to the UA Experience” strategic initiative, and he’s been involved with budget planning as a member of the RCM 3-Year Budget Review Committee and AIB Steering Committee. Nationally, he serves on the National Council of Arts Administrators and is a Site Visitor for the National Association of Schools of Art (NASAD). Previously, he served on the Board of Directors for the College Art Association.

“Colin has built a community of trust, with a high degree of mutual respect among the faculty and staff,” Romano said. “He’s represented the School of Art at the highest levels of the university in a positive and constructive way.”

Before coming to the U of A, Blakely was department head and a professor of photography at Eastern Michigan University, where he was on the faculty for 14 years and served as chair of the university’s budget council. His work has been shown at Fotofest Houston, the Society for Contemporary Photography, the Pingyao International Photography Festival, the Griffin Museum of Photography, the Photographic Center Northwest and the Jen Bekman Gallery He was a runner-up for the 2009 Aperture Portfolio Prize and a Winter 2007 Hot Shot. Publications include Pause to Begin, Photography Quarterly, and The Humble Collectors’ Guide to Emerging Art Photography.

Blakely received his B.A. from Williams College in Williamstown, Massachusetts, with a double major in Math and Studio Art, and his M.F.A. in Photography from the University of New Mexico.

Art and medicine: Helping tomorrow’s doctors

For future physicians Sabrina Ferrari and Thomas Brower, getting the chance to analyze paintings and sketch one with their peers helped them see the importance of observation, interpretation, communication and empathy when treating patients.

During the last four weeks of the fall 2024 semester, over 100 first-year College of Medicine students engaged with art in an innovative medical humanities workshop at the University of Arizona Museum of Art — the brainchild of School of Art graduate student Amy Hu and UAMA assistant curator and alumna Willa Ahlschwede, who’ve co-led the sessions for the last three years.

“The workshop revealed to me the significance of never overlooking even a single detail about a patient,” Ferrari said, while Brower added, “it showed me how clear and effective communication with our patients can be crucial to building trust and improving health outcomes.”

Workshop co-founder Amy Hu (left) gives encouragement during the drawing activity.

That kind of feedback brings joy to Hu, a clinical assistant professor in Psychiatry and the director of Medical Humanities for the College of Medicine, as she pursues her M.A. in Art History. She helped start the workshops to show students “there’s no single way of practicing medicine.”

“There’s been a growing trend in medical education to utilize the humanities, but it’s really been more focused on narrative medicine,” Hu said. “There hasn’t been as much focus on utilizing the cultural arts, so I thought this is something that I really would like to explore.”

Hu is a graduate of the U of A psychiatry residency program. She received her medical degree from Indiana University, and her B.A. in Art History and a B.S. in Biology from Purdue.

At a recent workshop session, Hu prepped 20 medical students in the museum’s first-floor seminar room by talking about the late French historian and philosopher Michel Foucault. He developed the concept of “the medical gaze” — the act of selecting what is relevant from a patient’s story and body and filtering out what is considered irrelevant.

“Part of the work is thinking about how we look and perceive information, and all the things that may affect that process — our biases or prior experiences,” Hu told the students. “I want to encourage you all to become a little bit more aware of your subjectivity.”

Workshop co-leader Willa Ahlschwede (right) discusses Robert Colescott’s “Beauty Is Only Skin Deep” with students.

Moving to the museum’s second-floor gallery, Ahlschwede instructed the group to analyze two paintings: the surrealistic “Tenemos” (1980), an eerie, figural scene with animal imagery by Leonora Carrington; and the satirical “Beauty is Only Skin Deep” (1991), by the late Robert Colescott, a School of Art Regents professor whose garish works often referred to race and racism and pride and prejudice.

Students took a few minutes to quietly gaze at the paintings before discussing them as a group. “I appreciated having a moment of deep contemplation,” Ferrari said. “It made me realize how rare it is to replicate those moments when digesting new information from a patient. Oftentimes, there is so much background noise and other tabs open in our minds that take away from fully focusing on the person in front of us.”

In art, the meaning of a painting can be subjective, Ahlschwede told the future physicians. In medicine, she asked them, “Is there always a right answer with a patient or situation?” Most agreed every situation is different.

“Hearing my peer’s different interpretations of the two paintings was an important reminder to maintain a balanced and nuanced perspective,” Brower said. “Many of us had arrived at different conclusions when looking at the same paintings. Similarly, two physicians viewing the same patient may focus on different aspects of the disease presentation and can potentially arrive at different diagnoses.”

Sabrina Ferrari (left) gets drawing instruction from a partner.

As Ferrari sat and scanned each inch of the paintings, she noticed each had a different color scale, cultural background, theme and medium.

“This is how each patient we will see will present. If we blink, we might miss a critical factor,” she said.

Next, students undertook a drawing exercise, in which they had to sketch a piece of artwork in the gallery — and “move outside their comfort zones,” said Ahlschwede, who received her M.A. in Art and Visual Culture Education and a certificate in Museum Studies from the U of A School of Art in 2017.

Armed with a clipboard, paper and a pencil without an eraser, students took turns with a partner being the describer and the artist — with the artist facing away from the piece. For Brower, “it was challenging both to describe the painting to my peer and to receive instructions without seeing it.”

Thomas Brower describes a piece of art to a colleague.

He saw a parallel with being a physician. “At times we will be the drawer: listening to patients describe their symptoms and trying to piece that together into a collective whole,” Brower said. “At times we will be the describer: explaining a complex disease process to patients in a way they can understand.”

At first, Ferrari said her partner tried describing a painting by giving an overview of its full design and then breaking it up into smaller pieces. “The second time, her approach was to walk me through each detail of the painting, guiding the direction of my pencil. This surprisingly worked extremely well for us. It showed me … we should remain open to viewing problems from several angles.”

Ultimately, Brower said the activity “exposed some of the challenges we’ll face with our patients and the need to improve our communication.”

Communication, especially when it involves medical jargon, “can be quite tricky” for patients, Hu said. “As a doctor, you can use a word to describe something, and then you find out it may mean something different for the patient.”

In the future, Brower and Ferrari hope to draw on the workshop skills in their medical education and residencies, fellowships and careers.

Willa Ahlschwede (right) goes over Leonora Carrington’s “Tenemos” with students.

“Patient education, clinical research and community outreach are all important aspects that I hope to incorporate into my practice,” Brower said, while Ferrari added: “I want to be a physician who’s not afraid to ask my colleagues or patients for insight so that I can provide the best-tailored care.”

Brower grew up in tiny Phoenixville, Pennsylvania, outside of Philadelphia, where he became interested in medicine after struggling with an immune disease that doctors helped treat and “restore my sense of self.” He did volunteer work with patients living with Alzheimer’s disease while earning his B.S. in Neuroscience and a B.A. in the History and Philosophy of Science from the University of Pittsburgh.

“One of the lessons I’ve come to appreciate is the importance of recognizing disease, injury and disability as natural parts of the human experience,” said Brower, who works in his spare time at the National Ability Center in Park City, Utah, teaching adaptive ski techniques to those with intellectual disabilities and physical or sensory impairments.

Ferrari was born in Tucson to immigrant parents from Brazil and Italy and grew up in nearby Marana, where she was “blessed to have exposure to medicine early … when my mother became a nanny for the children of a gastroenterologist and a trauma surgeon,” she said.  

Amy Hu (right) wraps up the workshop.

“My mind is still open to the many possibilities that medicine offers, as each part of the human body is so fascinating,” Ferrari said. “I’m intrigued by psychiatry and neurology, especially the intersection between the two. The great need for an increase in mental health availability for all people, especially the underserved, remains a barrier I want to address in my practice.”

Ultimately, Hu hopes medical humanities workshops will help the physicians of tomorrow break down more barriers in patient care.

As she wrapped up the session back in the museum’s seminar room, Hu told students:

“You must try to understand from the patient what they’re trying to describe, which can make about as much sense as someone trying to describe an abstract painting.

“You must really use your imagination as a doctor and put yourself in their shoes.”

Two medical students participate in the drawing activity.
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